February's Development Recap
Project Zero » Devlog
Hello!
It's time for another development update.
Last month I didn't really work on the AI stuff due to over working on it for a month so I decided to work on some other stuff I have had on my list for a while.
- Modified Kill Feed to show the team color you are in instead of "highlight" color and improved performance.
- Fixed some issues I found with Kill Cam UI.
- Switched chat system to another to have much more flexibility.
- Added friend list back which is much better than before (for me atleast). It will show basic stuff like avatar, nickname and friend's online state. You will be also able to join the room your friend is in and message the friend.
- Made some small changes to FPS & Ping UI.
- Now when you click a player's name on scoreboard you will be able to see some information of them. For example level, avatar and able to open their steam profile if you feel like it.
- I've made some progress on Castle's textures, here is couple pictures. This is subject to change.
- I started to rework the "City" map, but it's in very early stage.
Overall performance improvements like always.
That's all for this development update.
Have a great rest of your day, until next time!
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Project Zero
Multiplayer first-person shooter.
Status | In development |
Author | j0pezz |
Genre | Shooter |
Tags | 3D, Casual, Fast-Paced, First-Person, FPS, Indie, Multiplayer, Unity |
Languages | English |
More posts
- Demo Patch 22 days ago
- Demo Patch4 days ago
- March's Development Recap35 days ago
- AI Development Update93 days ago
- Playtest 5 UpdateDec 09, 2023
- Playtest 5 InformationNov 18, 2023
- Monthly Recap: October's Development ProgressNov 01, 2023
- Development Log 11Oct 13, 2023
- Development Log 10Sep 11, 2023
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