March's Development Recap
Project Zero » Devlog
Hello everyone!
I've been hard at work on several enhancements to improve the gameplay experience for the next playtest. The date is still TBD, but you will be the first to know when it's set.
- Fixed an issue where new players couldn't proceed to log in or register.
- Fixed an disconnect issue which happened sometimes randomly.
- Added a notification system for client updates, which will only show up in the main menu.
- Worked on Castle a bit. Here’s a glimpse of the work-in-progress. (Changes are likely as development continues.)
- Added Bullet Penetration System to add depth to combat situations. (Not fully complete.)
- Optimized code performance all around for smoother gameplay.
That is all for now. Have a great rest of your day and see you on the next development update!
Stay connected with Project Zero:
- Wishlist and follow Project Zero!
- [Project Zero Discord Server]
- [Patreon] (If you want to support PZ development and see more development updates!)
Project Zero
Multiplayer first-person shooter.
Status | In development |
Author | j0pezz |
Genre | Shooter |
Tags | 3D, Casual, Fast-Paced, First-Person, FPS, Indie, Multiplayer, Unity |
Languages | English |
More posts
- Demo Patch 22 days ago
- Demo Patch4 days ago
- February's Development Recap66 days ago
- AI Development Update93 days ago
- Playtest 5 UpdateDec 09, 2023
- Playtest 5 InformationNov 18, 2023
- Monthly Recap: October's Development ProgressNov 01, 2023
- Development Log 11Oct 13, 2023
- Development Log 10Sep 11, 2023
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