March's Development Recap
Project Zero » Devlog
Hello everyone!
I've been hard at work on several enhancements to improve the gameplay experience for the next playtest. The date is still TBD, but you will be the first to know when it's set.
- Fixed an issue where new players couldn't proceed to log in or register.
- Fixed an disconnect issue which happened sometimes randomly.
- Added a notification system for client updates, which will only show up in the main menu.
- Worked on Castle a bit. Here’s a glimpse of the work-in-progress. (Changes are likely as development continues.)
- Added Bullet Penetration System to add depth to combat situations. (Not fully complete.)
- Optimized code performance all around for smoother gameplay.
That is all for now. Have a great rest of your day and see you on the next development update!
Stay connected with Project Zero:
- Wishlist and follow Project Zero!
- [Project Zero Discord Server]
- [Patreon] (If you want to support PZ development and see more development updates!)
Project Zero
Immerse in Project Zero's fast-paced FPS action. Master movement and choose your weapons wisely.
Status | In development |
Author | j0pezz |
Genre | Shooter |
Tags | 3D, Casual, Fast-Paced, First-Person, FPS, Indie, Multiplayer, Unity |
Languages | English |
More posts
- Project Zero has launched!89 days ago
- Project Zero: Early Access Launch Revealed!Jun 21, 2024
- Demo Patch 6Jun 10, 2024
- Demo Patch 5May 29, 2024
- Demo Patch 4May 17, 2024
- Demo Patch 3May 07, 2024
- Demo Patch 2May 03, 2024
- Demo PatchMay 01, 2024
- February's Development RecapFeb 29, 2024
Leave a comment
Log in with itch.io to leave a comment.