Development Log 11


Hello you all!

There has been some progress since the last Development Log. Let's get in to it!

Development Progress Update:

1. [Bot Improvements]: This is currently on hold because of alot of time wasted on stuff which I had to delete. I have made some progress on this though, like AI behaviour somewhat working, detection, etc.

2. [Overhauled Recoil system]: This new system now uses recoil patterns so every weapon will have it's own. Here is an video of AK-47's recoil pattern ([i]Not final[/i]) HERE COMES THE LINK TO THE VID.

3. [New Networking System]: I talked about switching the networking solution some time ago. I have made some progress with the new system, but not nothing huge yet. Still testing and learning new stuff. I'll keep you updated on the progress when I feel like it's necessary.

4. [Hit Sound]: I added headshot sound and a body shot sound whenever you shoot an enemy.

5. [Castle Rework]: I had this on my to-do list for a long time, but now finally I was able to start reworking the map. The map is "done" which means that it's playable, but I need to add textures, etc.

6. [Performance improvements & bug fixes]: I have been working on improving the performance and fixing some small bugs.

7. [Settings]: Added Refresh Rate dropdown and Shadow Quality options.

8. [Grenade improvements]: I improved how the grenades are being thrown and reworked how the damaging works. Before the grenade checked once if a player was inside the explosion radius even if the player moved away the player would still take damage. Now it won't damage you if you move away from the grenade.

9. [Crouch Spam]: I have been working on crouch spam prevention to make gun play more balanced gameplay.

Here is couple screenshots of some places:




If you want to get a more detailed overview of the WIP Castle, check it out here(this should be a link to the dev log yt vid).

Future Roadmap:

Here's the almost same roadmap from the last dev log. Couple new things.

1. [Playtest 5]: Next major milestone will be Playtest 5, where I'll gather even more feedback and fine-tune the game based on your input.

2. [Proximity Chat?]: This I'm not sure of yet, but I have been thinking about adding Voice Chat to allow players talk to their own teammates.

3. [Bomb Rework]: This is currently on hold because of other stuff to do which are more important so this will be done in the future.

4. [Better spectator system]: Currently the spectator system is really bad like in elimination. This new and better system would allow you to switch between players to spectate when you are dead.

Q&A or Community Questions:

If you have any questions, please don't hesitate to reach out! I will gladly address them in the next dev log.

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Thank you for reading this development log. Your support means alot for me.

Until next time!

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