Playtest 5 Information


Hello! 

 I have been talking about the next playtest over the past like 2 months, but now the time has come. 

 Playtest 5 will be starting on November 24th and will end on December 10th.

 Let's go through what has changed.

ADDED

  • Now when staying inside a molotov, the damage increases.
  • Bots are now able to take damage from molotovs and grenades.
  • Added new options: Refresh Rate and Shadow Quality.
  • Added Hit Sound for headshot.
  • Added an pop up for Gun Game which shows what weapon you are going to get next.
  • Added a new command to be able to change binds from Console.
  • Added translation for Simplified Chinese, Japanese, Russian, Turkish, Korean, German, Finnish and French.

BUG FIXES

  • Fixed couple boxes not showing on City.
  • Fixed some weapons feeling heavier than some.
  • Fixed Team Selection screen not showing player counts correctly.
  • Fixed Weapon Loadout UI bug.
  • Fixed a crash when buying from Shop.
  • Fixed Player Avatars sometimes not showing(hopefully).

CHANGES

  • Reduced Grenade damage radius.
  • Modified UI when successfully buying something from Shop.
  • You are now able to access Console anywhere.
  • Made changes to player animations.

REWORK

  • Reworked Team Selection.
  • Reworked AI(not yet).
  • Reworked recoil system. Now it uses patterns which won't change.
  • Somewhat reworked Castle Map. (somewhat means that there is not many textures, but otherwise done)

IMPROVEMENTS

  • Improved AI navigation on City.
  • Improved performance.
  • Improved Hangar textures.
  • Improved lighting on Market and Training map.
  • Now when playing with bots or in Training, it's fully offline.

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